3D PRINTSHOW

Artists

The NYC 2014 gallery is sponsored by Adobe and Shapeways - and features some of the finest work created by our incredible lineup of 3D print artists.

In a change to previous shows, rather than displaying individual pieces by a large range of artists, 3D Printshow New York will feature a number of collections, each demonstrating the scale and scope of creativity possible through this incredible tech.

This feature space will showcase the finest creative minds that are using 3D printing to create beautiful works today.

JOSHUA-HARKER

Joshua Harker

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Joshua Harker (b.1970) is an American artist considered a pioneer & visionary in 3D printed art & sculpture.  His series of “unmakeable” technically complex tangles is credited as the first to break the “design & manufacturing possibility threshold”.

His pursuit of a process to bring his works into the 3rd dimension culminated after nearly 20 years in a perfect storm of software development, materials engineering, & 3D printing technology advancements.

He went on to navigate the creation of his “Tangle” series in the archival material of cast bronze, thus bridging the traditional techniques of the past with technology of the present.

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Tobias-Klein

Tobias Klein

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Collaborating with Adobe for our NYC show, Studio Tobias Klein operates in the area between design, art and architecture, across the fields of installation, experimental interactivity and urbanism.

Although diverse, the studio’s core work maintains a fascination with the construction of space, while questioning its modern and static understanding. Through the varied works covering different scales and sizing, the studio achieves a re-positioning of this understanding in the context of embodiment, perception and projection.

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SOPHIE-KAHN

Sophie Kahn

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Sophie Kahn’s work owes its fragmented aesthetic to the interaction of new and old media, or the digital and the analog.

She combines cutting-edge technology, (like 3D laser scanning and 3D printing) with ancient bronze casting techniques, creating sculptures and videos that resemble de-constructed monuments or memorials. They engage questions of time, history, vision, identity and the body.

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LINLIN-&-PIERRE-YVES-JACQUES 02

Linlin & Pierre-Yves Jacques

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Linlin (from China) and Pierre-Yves (of French origin) are young artists who were able to blend their cultural differences and artistic skills to make create a partnership of unexpected creativity.

These artists met many years ago during their art studies – she brought a master’s degree in digital design and he, a diploma in 3D video production.

The chemistry between these two artists was immediate, creating works that are a tribute to nature, knowledge and human feelings.

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DANN-CHETRIT

Dann Chetrit

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Located in Pezenas (south of France), Dann Chetrit began his career as a sculptor combining marble and iron. Fascinated by the body and its messages, he explored this theme in a variety of media, looking for the ideal material.

In 2010, he decided to take the plunge into 3D to find all the creative freedom he needed. He now uses softwares like Maya and Zbrush to shape his projects.

His pioneering work combines traditional sculpture and digital sculpture, using 3D printing to create his demos and in some cases, final pieces.

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DAVIDE-PRETE

Davide Prete

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Davide Prete (born June 21, 1974) is an Italian sculptor and architect who specializes in urban scale works using stainless steel and forged steel.

Prete was born and raised in Treviso, Italy. His early influences include sculptor Toni Benetton and architect Toni Follina.

Prete received his Degree in Architecture from the University Iuav of Venice in 2003 and his Master of Arts in Sculpture from Fontbonne University in 2010.

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NERVOUS-SYSTEMS

nervous system

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Jessica Rosenkrantz and Jesse Louis-Rosenberg work together in Nervous System, at their studio in Somerville, Massachusetts.

Nervous System is a generative design studio that works at the intersection of science, art, and technology. They create using a novel process that employs computer simulation to generate designs and digital fabrication to realize products. Drawing inspiration from natural phenomena, they write computer programs based on processes and patterns found in nature and use those programs to create unique and affordable art, jewelry, and housewares.

 

 

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monika03

Monika Horcicova & Dusan Vana

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Monika Horčicová is one of the hottest emerging artists in the Czech Republic. Born in Prague, she lives in Brno, studying at the Faculty of Fine Arts at Brno University of Technology under Prof. Michal Gabriel. Her work explore themes of infinity; a repeated cycle of conception and death.

Dušan Váňa gratuated at the Faculty of Fine Arts of Brno University of Technology in 2011 where he has been working as a technical assistant since 2012. As a sculptor, he uses a wide array of methods, including 3D technologies.

http://dusanvana.wordpress.com/

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JIM-STANIS

Jim Stanis

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Jim Stanis is a visual artist specialising in medical illustrations and fine art.

His work has ranged from hand drawn anatomical illustrations through to digital images 3D prints.

After four years working in printing (doing electronic prepress, graphic design and page layout), he currently works at thevisualmd.com

SERGE-ECKER

Serge Ecker

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Born in Luxembourg in 1982, where I grew up and finished secondary school in 2001 as a graphic designer. I went to Nice (France) to study film and special effects at the ESRA. After graduating in 2005 I spend 2 years working in Cologne (Germany) for Blanx a post-production and 3D animation studio from where I returned to Luxembourg in 2007 to work for Ballinipitt Architects and Urbanists.

In 2008, I founded GRID Design a small company producing visualizations, design counseling and 3D printing. In parallel to my professional carrier I always felt the urge to do research and be active in an artistic way. Since 2010, I am able to develop these 2 areas in parallel while living in Luxembourg and Berlin.

 

monad-studio

Monad Studio

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-Eric Goldemberg has a Masters of Science in Advanced Architectural Design from Columbia University and is currently the Digital Design Coordinator and Associate Professor at Florida International University in Miami. He is the author of the book “Pulsation in Architecture”.

Veronica Zalcberg is also a graduate from Columbia, and she currently leads the product + fashion design initiatives at MONAD Studio. She is a painter, with work exhibited at Art Basel Miami venues in the last 4 years. She taught previously at Columbia and New Jersey Institute of Technology.

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RUSS-OGI

Russ Ogi

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Based in Hawaii, Russ Ogi is a mixed media artist with a current focus on 3D printed art.

He has over 15 years of experience working with the technology community in both Hawaii and abroad and almost a decade in the 3D printing industry.  His professional experience ranges from digital interface and graphic design to 3D modeling and animation. However, his background and passion is in photography and traditional sculpture.

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Andrej-boleslavsky

Andrej Boleslavsky

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Andrej Boleslavský is an independent artist purposing technology in the fields of new media art, interactive design, physical computing and 3D printing. His primary inspiration comes from cross disciplinary interaction and the free exchange of ideas among collaborators. His work also maintains a strong fascination with the entanglement of nature and technology.

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MARIUS-WATZ

Marius Watz

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Marius Watz (NO) uses computer code to create abstract geometries and vivid visuals, articulating his ideas as ephemeral software processes that encode each work as a precise sequence of geometric operations and probabilistic decision-making, thus capable of producing infinite series of unique permutations.

Watz derives his practice from the strange intersection between computational logic and human creativity, an unstable territory of constant change, where learning to co-discover with machines is a survival skill of sorts. The hard-edged and complex geometric abstraction Watz creates are artifacts of code and human randomness, expressed as forms on a continuum between the utopian and the material, the alien and the organic.

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jean-pierre

Jean Pierre Gajardo Diaz

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While in school, Jean pierre created his first tags and graffitis in the second half of the 90s with neighbourhood friends, who would later form AMKcrew, a gang which represents even today. In 2001, he began studies in architecture, and in 2006 won an internship to continue his studies in Seville, Spain.

During his time at university, he began experimenting with computer developed digital graffiti, complemented by works of architecture and 3D marketing, always related to the housing market. His architecture works and studies are reflected today in digital and urban projects which paint JPG and AMKcrew.

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ERIC-VAN-STRAATEN

Eric van Straaten

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Eric Van Straaten was born in 1969 in Leiden, Holland and grew up in Haarlem. From the age of seventeen, he always wanted to be an ‘artist’, and after a career that the Dutch refer to as ’twelve trades, thirteen accidents’ (working as a more-or-less successful photographer, musician, actor, journalist, entrepreneur and sculptor in wax and resin) at forty years of age, he suddenly started to sell 3D-printed artworks through a selection of galleries that had great belief in his work.

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LILIA-ZIAMOU02

Lilia Ziamou

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Lilia Ziamou is a sculptor and new media artist based in New York City. In her artistic practice she combines physical and digital media to explore the concept of the female body. Her goal is to explore transformations that disrupt the initial point of view and allow for multiple interpretations of the concept of the body. She works across a spectrum of physical and digital media including stone, clay, cement, photography, 3D scanning, and 3D printing.

Lilia is a graduate of ITP / Tisch School of the Arts / NYU. She will be an artist in residence at the Museum of Arts and Design from February to May 2014. Her work will be on display at the Museum’s Open Studio.

ANTONIS

anTonis Kiourktsis

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Born in Athens, Greece (1981), he studied architecture (University of Thessaly)  and contextual design (Design Academy Eindhoven). He is fascinated by the new media, 3d scanners & printers. He experiments a lot with open source software & sculpts his figures by designing concepts for his own digital tools.

The work of anTonis is credited as “neocubism” by the sculptor Takis. With sharp edges, his figures analyzed and reduced in detail, they manage to capture the expressiveness & sensuality of the human body. anTonis believes there is no boundary between art, design & architecture and he experiments with different media in order to express his vision.

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DAVID-VAN-NESS

David Van Ness

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David Van Ness is an artist from Flagstaff, AZ. In his current work, he has been experimenting with digital artifacts and errors that occur naturally from scanning or created by manipulating the file of the 3D model itself.

In this work, the file becomes the DNA code of the sculpture and is manipulated like clay creating glitched and models that contain digital errors and mistakes. His work utilizes many disciplines, including 3D computer modeling, interactive programming, clay modeling, metal fabrication, mold making, woodworking, drawing, and painting.

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michal-gabriel

Michal Gabriel

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Czech sculptor Prof. Michal Gabriel (1960, Prague) graduated from The Academy of Fine Arts in Prague in 1987. He was the winner of The Jindrich Chalupecky Award (1995) and was a founding member of the influential Tvrdohlaví / The Hardheads art group.

Michal Gabriel has, for a number of years, enjoyed a special place in the world of sculpture. This is due to the unique way that his work fuses elements of the classical, traditional and stable with that which is experimental, innovative and filled with discovery.

HELENA-LUKASOVA

Helena Lukasova

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Helena Lukášová graduated in 1996 with a MFA from the Academy of Fine Arts and Design in Bratislava, Slovakia, also receiving specialized training in fresco painting, mosaic, and woodworking techniques. She completed her Ph.D. studies at Academy of Fine Art and Design, Bratislava, (2005 –2009) where the theme of her dissertation thesis was ‘Digital Sculpture’.

She has worked as a graphic designer, lecturer & researcher at the Faculty of Informatics, Masaryk University Brno (2003 – present), has taught fashion design and clay modelling and completing public and private commissions.

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GILLES-AZZARO

Gilles Azzaro

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Gilles AZZARO is a French digital artist born in 1966 in Casablanca. To better define his work, he created the profession of “Sculpteur de Voix” (voice sculptor). His works principally involve the three-dimensional materialization of voices and their audio reproduction.

Gilles work was one of the most popular pieces at 3D Printshow 2013 – an incredible printed sculpture featuring the speech made by Barrack Obama explaining the ‘Next Industrial Revolution’ – 3D Printing! Gilles has even invited President Obama to attend the show and see his work. We wait with baited breath….!

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